André Glasius Tischer

André Glasius Tischer

I am currently the software architect covering clinic side and cloud side software at 3Shape. Bridging numerous projects doing technical coordination. In parallel, I am a product owner for a green field project. Privately I work on DYI 3D-printed versions of board games and programming embedded systems on Arduino boards.

My main focus is computer game AI systems and actual behavior implementation. I have over 2 years of experience as a game coder at Deadline Games. I have participated in the development of Watchmen - The End is Nigh 1 & 2 and the playable demo Faith and a 45. Previously I have been an engine programmer and a lead for a development team of students all at the Computer Science department of Copenhagen University.

Specialties: AI algorithms, AI systems, programming, application design, game code, and game play.